Sunday, September 15, 2013

SMR Change Log Sept. 15, 2013

Change Log

Here are the updates that have gone live since your last visit, enjoy!

1.6.47 (14/9/2013 2:50:00 AM):
Port Raids
Upon completing a port raid you no longer get the money instantly and instead get the option to either raze or loot the port.
Razing a port forces a single downgrade and gives you 75% of the port's money.
Looting a port gives you 100% of the port's money.

Downgrade chance is now a 1% chance for every 325 damage done.

Ports now start with 1,250,000 + level * 1,250,000 + level^2 * 275,000 credits, or:
2,775,000

4,850,000

7,475,000

10,650,000

14,375,000

18,650,000

23,475,000

28,850,000

34,775,000


And are reset to their starting credits after having been looted or razed.

The bounty for killings players who are engaged in a port raid has been increased to 1,000,000 per port level.

The turns used to attack a port has been increased to 3 turns per player.


 Continue 1.6.46 (13/9/2013 5:25:00 PM):
Trading
Trading profit has been increased by roughly 40%.
Goods now increase the port raid and upgrade money at a rate of 50 credits per good traded (previously 10 credits per good for upgrade and 0 for raid). This will increase the money available from port raids as well as making ports more likely to upgrade from regular trading.
Ship Changes
Changes are best viewed at http://goo.gl/JgVvSj, however a list of the changes also follows.
Bounty hunter to 7 hardpoints

Celestial Combatant to 2,656,949 credits and 7 hardpoints

Goliath to 2,580,866 credits and 7 hardpoints

Predator to 2,623,300 credits and 7 hardpoints

Resistance to 7 hardpoints

Retribution to 2,235,800 credits and 7 hardpoints

Proto Carrier to 2 hardpoints and 360 CDs

Assasin to 2,883,452 credits and 7 hardpoints

Celestial Mercenary to 7 hardpoints and 20 scouts

Federal Warrant to 3,026,598 credits and 7 hardpoints

Retaliation to 235,900 credits and 12 hardpoints

Federal Discovery to 1,335,689 credits and 4 hardpoints

Juggernaut to 5,404,130 credits, 6 hardpoints and 1300 armour

Vindicator to 6,400,000 credits

Assault Craft to 18,487,328 credits

Dark Mirage to 18,660,955 credits

Destroyer to 18,099,381 credits

Devastator to 18,318,853 credits

Eater of Souls to 18,572,719 credits

Mother Ship to 12,932,759 credits

Fury to 12,932,759 credits and 900 shields

Freighter to 5,791,393 credits

Planetary Freighter to 6,115,028 credits

Planetary Super Freighter to 6,235,792 credits

Planetary Trader to 5,983,335 credits

Trade-Master to 5,095,764 credits

Stellar Freighter to 7,008,455 credits

Thief to 7,802,157 credits

Advanced Courier Vessel to 5,560,740 credits

Inter-Stellar Trader to 5,914,159 credits

Ship Names
HTML ship names have been fixed.

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