Saturday, September 21, 2013

OMGN News: SMR Beta Test Blues

SMR Beta Test Blues
By: OMGN | Other | 5:14am, November 22, 2002
Well we finally found the reasons for the server down times that have been occurring. The SMR staff has been updating the game, and now we’re into a beta test game. The game itself hasn’t changed; there are a few small niceties like a course count, and slightly easier navigation in the web boards. The only big improvement I’ve found so far is that the game is a lot faster.

The new game itself is very different, for this beta test, all our normal stats were put on hold and vets and newbs were allowed to mix company, which in itself would cause havoc, but then to better aid the beta test experience, they also gave the ships a huge turn per hour ratio (better known as speed). This allows those with lots of spare time to get in real fast and get to the top, leaving the rest of us to run around being hunted like the last wolf in Great Britain. The locations also seem to be a bit closer together, so every sector seems full of mines. The game is totally unbalanced and almost boring to play, it made a mess of the game badly.

Although a newer version is nice, it doesn’t seem to have any of the big improvements we all would have liked to see, like a Back button error being fixed, and a way to actually have NAP’s and MPP’s, and a fix to that bug that you can often get stranded in the middle of know where when u get killed.

It all comes down to if it was worth it or not, and while the improvements they made look nice, not too many people really care about looks as much as functionality. But if the server speed is part of the improvements, then it may just prove to be something worth putting our other games on hold for.
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